This worked ok for me (MX). The second trace returns 3.Code:SomeArray = []; SomeArray["Player"] = {WalkSpeed:4, JumpHeight:8}; SomeArray["Enemy"] = {WalkSpeed:3, JumpHeight:12}; // this.will trace 4 pointer = SomeArray["Enemy"]; trace(SomeArray["Player"].WalkSpeed); trace(pointer.WalkSpeed); stop();
It might be that (in a later version) "pointer" is reserved as a functions or something. maybe try another word like MyPointer.




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