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Thread: First Fisix Engine game: Calamity

  1. #1
    Senior Member ozmic66's Avatar
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    First Fisix Engine game: Calamity

    Hey all,

    Just wanted to share this happy moment with you

    After creating the Fisix Engine a little less than a year ago, I am proud to say that one of the games being created with it is almost ready to be released.

    Here are two videos that show off the gameplay a bit:

    http://www.youtube.com/watch?v=UlKeLlqcnx0
    http://www.youtube.com/watch?v=mJfZ1MzFuNU

    Check with calamitygame.com for more details
    Pixelwave Flash-based iPhone framework
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  2. #2
    Yes we can tomsamson's Avatar
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    good work mate, a very fun toy/tool one can easily spend hours with
    The tools make line rider look pretty old

  3. #3
    Student
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    he he nice concept,
    looks to like a 2d- physics Wii- Interface web2.0 interface styled concept- lets see what it will turn into after the beta

  4. #4
    5+5=55 Schfifty Five's Avatar
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    Wow that thing owns Line Rider! Awesome job! Any chance I could alpha test it?
    Last edited by Schfifty Five; 06-09-2007 at 06:47 PM.

  5. #5
    Senior Member ozmic66's Avatar
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    thanks guys I hope it turns out well

    @Schfifty
    I actually have no control over the alpha testing phase, but no worries, it'll be in public beta soon
    Pixelwave Flash-based iPhone framework
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  6. #6
    5+5=55 Schfifty Five's Avatar
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    Quote Originally Posted by ozmic66
    thanks guys I hope it turns out well

    @Schfifty
    I actually have no control over the alpha testing phase, but no worries, it'll be in public beta soon
    Ok awesome, I can't wait

  7. #7
    Senior Member ozmic66's Avatar
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    It's here

    I you want to try out calamity, check out http://www.calamitygame.com

    Pixelwave Flash-based iPhone framework
    iPhone Games: Flyloop | Freedom Run

    Twitter: Oztune

  8. #8
    Who needs pants? hooligan2001's Avatar
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    Very cool, nice work!

  9. #9
    Feeling adventurous? T1ger's Avatar
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    Me like! Nice
    I don't have a photograph, but you can have my footprints. They're upstairs in my socks.

  10. #10
    Hey Timmy!!! walsher's Avatar
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    Dude thats Awesome. Been fellowing that engine for awhile. Glad to see that its still around and kicking.

  11. #11
    Senior Member ozmic66's Avatar
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    Quote Originally Posted by walsher
    Dude thats Awesome. Been fellowing that engine for awhile. Glad to see that its still around and kicking.
    Thanks guys, I'm glad you like it. Fisix is definitely kicking (and there's a lot more to come )
    Pixelwave Flash-based iPhone framework
    iPhone Games: Flyloop | Freedom Run

    Twitter: Oztune

  12. #12
    Please, Call Me Bob trogdor458's Avatar
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    Found a bug: I had two points on screen that would simply not delete.
    They also changed to a different location after playing, and acted strangly, like if they were held by an invisible segment that didnt resond to gravity correctly.

  13. #13
    Wait- what now? tidenburg's Avatar
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    Very nice!

    Suggestions:
    ~Double clicking a line should lock poth points connected to it.
    ~Objects
    ~Need the ability to lock certain objects so the don't lose shape (i.e. lock corners on a box to keep it that shape
    ~The man doesn't flip very easily, a spring on his foot should flip him over
    ~Remove the floor, or lower it.
    ~Raise/Lower all objects.
    ~A button to automatically lock create points (toggle)
    ~Flags (events) to trigger and action (spring etc) maybe not what you want but it would be cool.
    ~Weight.

    But you probably plan to add alot of that anyway. In the meantime, its really fun, Im making a big system right now, but the floor is in the way and theres no way to get him back up there
    Last edited by tidenburg; 06-13-2007 at 03:37 PM.

  14. #14
    Tetris Downstacker Hasufel's Avatar
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    Very nice Congrats !
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  15. #15
    M.D. mr_malee's Avatar
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    cool, the engine rocks, i like how the ragdoll has muscles and try's to stand up
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