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Thread: [alpha] Puzzle Kingdom

  1. #1
    Senior Member TheLostGuru's Avatar
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    [alpha] Puzzle Kingdom

    This is my first attempt at a puzzle game. There are only 15 levels completed in this version. At the moment I am afraid the learning curve is too hard. The game seems too difficult to start off with. Any ideas on how to make it easier, or even change how the player affects the blocks? Also, please critique this one very hard, let me know how I can polish it up. Any specific graphic suggestions would be helpful as I am not very talented in that area. Also, I am not giving instructions on how to play because I hope it is self-explanatory (let me know if it is not). Thanks for any feedback.
    "If I have seen further it is by standing on the shoulders of giants." Isaac Newton
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  2. #2
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    kinda interesting, just whish there was more to do while I am waiting for the blocks to fall after I bump them. Maybe some sort of point bonus pickups?

  3. #3
    Hey Timmy!!! walsher's Avatar
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    Nice concept. Ya it took me a bit to figure out that you had to use the mouse and touch the blocks as they fall. Liked the movement they had once you the wall/mouse. Would be nice to see movement if the blocks hit each other on the way down, not sure how complex that could get.

  4. #4
    Senior Member TheLostGuru's Avatar
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    rubbersharkman - I am trying to keep the game as simple as possible. I am afraid that bonus points would take away from the basic idea of it being a puzzle.

    walsher - I had actually thought about this before, but I was afraid that it would be too intensive and take away from the game simplicity. Maybe I will experiment with the idea and see how it plays, though.

    I really would like to get more feedback on this game. If nothing else, let me know that it sucks, but at least let me know something.
    "If I have seen further it is by standing on the shoulders of giants." Isaac Newton
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