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Thread: Media player skin help please

  1. #1
    theSWEEN thesween's Avatar
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    Media player skin help please

    Hello,

    Ive been fiddling around with making my own media player skin, so i had a look at Brets explained skin (nice1 Bret)and messed around with that, then took the ired skin and modified that.. only problem is, my buttons dont work and I dont understand the second paragraph (which I think is the source of the dilema(see below)). Can anyone help me with this issue please? Do I need to upload all my files for you to see?

    width = limit(width,250,250);
    height = limit(height,250,250);

    pl_item_up = new flash.display.BitmapData(width-29,16,false,0x200000);
    pl_item_up.fillRect(new flash.geom.Rectangle(0,0,width-29,1),0x400000);
    pl_item_down = pl_item_up.clone();
    pl_item_over = pl_item_up.clone();
    pl_item_up.fillRect(new flash.geom.Rectangle(0,1,width-29,14),0x300000);
    pl_item_down.fillRect(new flash.geom.Rectangle(0,1,width-29,14),0x500000);
    pl_item_over.fillRect(new flash.geom.Rectangle(0,1,width-29,14),0x600000);

    setUnderlayImage(0,0,'underlay');

    setDisplay(12,80,width-24,height-225);
    setTimer(240,18,'_sans',11,0x9f9f9f,true,true);
    setFD(15,height-58,10,40,2,0xfebd9c);

    setPauseButton(170,height-243,'pause','pausedn','pauseover');
    setPlayButton(107,height-246,'play','playdn','playover');
    setStopButton(77,height-243,'stop','stop','stopover');
    setPrevButton(49,height-243,'prev','prev','prevover');
    setNextButton(141,height-243,'next','next','nextover');

    hslider = new flash.display.BitmapData(width-21,1,false,0x600000);
    tdrag = new flash.display.BitmapData(16,16,true,0);
    tdrag.fillRect(new flash.geom.Rectangle(6,8,4,1),0xffea763b);

    box(12,height-181,width-11,height-179,0,100,true);
    setTimelineSlider(14,height-180,'',0,0,1,hslider,0,0,width-21,tdrag);
    setVolumeSlider(206,height-215,'',0,0,1,'',0,2,36,'drag');

    box(12,238,width-12,108,0,100,true);
    setListDisplay

    (5,3,null,null,null,null,0,0,248,pl_item_up,pl_ite m_down,pl_item_over,'_sa

    ns',9,0xfebd9c,true,'left',width-15,108,null,2,0,-36,'drag');

    timeline.swapDepths(10);
    pl_dsp.swapDepths(20);

  2. #2
    KoolMoves Moderator blanius's Avatar
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    this section:
    Code:
    pl_item_up = new flash.display.BitmapData(width-29,16,false,0x200000);
    pl_item_up.fillRect(new flash.geom.Rectangle(0,0,width-29,1),0x400000);
    pl_item_down = pl_item_up.clone();
    pl_item_over = pl_item_up.clone();
    pl_item_up.fillRect(new flash.geom.Rectangle(0,1,width-29,14),0x300000);
    pl_item_down.fillRect(new flash.geom.Rectangle(0,1,width-29,14),0x500000);
    pl_item_over.fillRect(new flash.geom.Rectangle(0,1,width-29,14),0x600000);
    Just creates the playlist graphics rather than loading them. Should have no effect on your play/pause type buttons.

  3. #3
    theSWEEN thesween's Avatar
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    Forgot to say, thanks mate, I eventually sorted my player out.. its looking coool!! I might add it to the koolexchange.

    Thnaks again
    Steve

  4. #4
    KoolMoves Moderator blanius's Avatar
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    Looking forward to seeing it.

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