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BitmapData even worse in Flash 9?
As a game programmer I'm interested to get out most of speed in Flash and did following test in Flash 8/9 to compare:
Draw randomly a small BitmapData with .copyPixels or .draw into another big BitmapData which is visible and covering the stage.
Flash 8:
Redraw region is same size as the small bitmap -> Fast.
Flash 9:
Redraw region is whole bitmap/stage -> Slow.
This is very annoying. Anyone know about this?
kind regards
Tomas
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Senior Member
this is most likely due to the increased functionality of the bitmapData object in flash 9... there is quite a bit more that you can do with it this time around.
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