A Flash Developer Resource Site

Results 1 to 8 of 8

Thread: [New game (& new site)] BLockoban

  1. #1
    Senior Member Sietjp's Avatar
    Join Date
    Jan 2005
    Location
    Paris, France
    Posts
    711

    [New game (& new site)] BLockoban

    Hi there,
    Here is my latest game : BLockoban.

    I wanted also to post a word about the new website (bonuslevel.org) I've been working on with the help of TonyPa and Walnoot (Wouter). I think you should also have a look at the BL version of CoBaCoLi here : CoBaCoLi on Bonuslevel.org
    The site is in test phase, but the level sharing API/GUI is open and ready, so don't hesitate to PM me if you feel some interest for it.

  2. #2
    Senior Member
    Join Date
    Mar 2008
    Posts
    301
    After I complete a level, it doesn't seem to want to go to the next level until I hit "save". There's probably something I'm missing, but if I'm missing it then other people will probably miss it as well.


    Perhaps my blob engine can be friends with this site, once they're both ready to go.
    Last edited by WesIsGood; 04-22-2008 at 05:57 AM.

  3. #3
    Senior Member Sietjp's Avatar
    Join Date
    Jan 2005
    Location
    Paris, France
    Posts
    711
    Thx Wes, I've changed the text of my button, now it is "SAVE & NEXT"

  4. #4
    Senior Member
    Join Date
    Mar 2008
    Posts
    301
    In my opinion, the game should just save/next automatically without my input. Unless there's some other option, this is just forcing me to click an unnecessary button after every level. It's not like I'm going to finish level 5 and then decide that I don't want to go to level 6. Unless there is some alternative option which I am missing.

    EDIT: I just saw the retry button. I think maybe making the retry and save/next buttons more prominent would be a good idea. Maybe have them slide on to the main screen with the level complete message? I dunno, they just don't feel obvious enough to me. The "LEVEL COMPLETED" text shakes around and goes crazy and draws all of my attention to the center of the screen, and then it just stops and I'm left staring, wondering what's supposed to happen next.
    Last edited by WesIsGood; 04-22-2008 at 06:46 AM.

  5. #5
    Developer
    Join Date
    Apr 2007
    Location
    UK
    Posts
    324
    The presentation on this game is lovely good job
    now known as dVyper

  6. #6
    Senior Member Sietjp's Avatar
    Join Date
    Jan 2005
    Location
    Paris, France
    Posts
    711
    Thx Cortana
    Wes, you are right, I'e just added a "Spacebar to proceed" feature, it should be more clear now

  7. #7
    Senior Member
    Join Date
    May 2006
    Location
    Manhattan
    Posts
    246
    REALLY fantastic presentation! Everything feels extremely polished. I wish I had more time to play it now...

  8. #8
    Senior Member Sietjp's Avatar
    Join Date
    Jan 2005
    Location
    Paris, France
    Posts
    711
    Thx newblack

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  




Click Here to Expand Forum to Full Width

HTML5 Development Center