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Music Sync: HELP ME PLEEEASE!!!!!!! @_@
Okay, so, I thought I'd posted this yesterday, but either IE7 went funny on me (possible) or I hit the wrong button (probable.) Either way, I searched for my post & couldn't find it in any forum here, so please forgive me if I've accidentally double-posted. 
I've been using KoolMoves 6.2.0 (love it! ) for some time now, and I'm creating a music video of sorts. It's not really a music video strictly speaking, but it's a minute-and-a-half trailer that needs to be synchronized perfectly to some pulse-pounding music. Thing is, I seem to be unable to do that.
Here's the thing: I've been watching Flash anims for some time (I'm a Newgrounds member,) and I've noticed a difference between most movies & mine. When an ordinary Flash clip gets "frozen" from some computer activity, like scrolling, alt-tabbing, and so on, the sound keeps playing. Then, when the activity stops, the clip resumes, skipping all the "missed" frames & returning to the correct point in the animation. However, when one of MY Flash clips gets frozen, the music sometimes stops altogether. Even if it doesn't, when the clip resumes, it continues FROM THE POINT IT STOPPED, instead of where it should be on the timeline.
Okay, that wasn't a very good explanation. IN A NUTSHELL: if an ordinary Flash anim gets frozen by computer activity at position 1:30 for fifteen seconds, it will resume playing from position 1:45, skipping the missing fifteen seconds. If MY clip got stopped at position 1:30 for fifteen seconds, it would resume playing from position 1:30 instead of 1:45.
So, what I want to know is, can I solve this problem using KoolMoves, or is it an inherent "flaw" in the way the program creates SWFs? If I can't fix the problem in KoolMoves (maybe using ActionScript?) can I "hack" the exported SWF to resolve the issue? I really hope so, because I don't have $300 to spend on Adobe Flash, and besides, I like using KM!
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