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Intermediate Game Dev
 Originally Posted by bluemagica
Wow, looks like i saw this pretty late! Anyway, i am not sure whether i can make it in time, plus there are some good designers entering already, but i will try entering anyway, but i need two questions answered first:
1) What is the exact definition of a shmup?(i already looked up on wiki, and didn't like the definition there)
2) What type of controls is preferred? keyboard, mouse, or both?
1)Basically any game that you shoot things with bullets. Be it in space, microbial....Here are a few eaxmples of a shoot em up: Asteorids, Geometry Wars (multidirectional)...
NOTE: Your game doesn't have to be retro.
2)Controls could be anything, it's up to you. For example, if you are doing a multidirectional shooter (you can shoot in any direction, regardless of what the player's mc rotation is) you could use WASD for moving, and mouse to shoot. If you are doing a tunnel shooter, or a asteorid-type game, you could use WASD/Arrow keys and Space bar to fire.
Really, it's up to you.
Here are some pics for different type of shoot-em-up's for ideas:
Platformer Shmup [Metal Slug]:

Multidrectional Shooter [Geometry wars]:

Scrolling Shmup [Darius]:

Isometric Shmup [Zaxxon]:

Or all those zombie-shooters out there. Halo could be considered a shmup, just in 3d.
Last edited by pseudobot; 12-19-2008 at 05:42 PM.
Needs an update... 
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