When you load a swf into a Loader, you can specify the ApplicationDomain through the LoaderContext. If you do not specify, things in the loaded will be in a child application domain, and you can get weird things where there are two different (but identical) definitions for MyClass.

Code:
loader.load(new URLRequest("something.swf"), new LoaderContext(false, ApplicationDomain.currentDomain, null));
This will import the defined classes into the same application domain. Beware though that if you do actually have two different conflicting classes (such as two swfs built on the same Document Class, but with different graphic assets), you will get an error.