|
-
 Originally Posted by icecue7
Dark/Fire control could handle a mono-Fire deck pretty well, since it relies on limiting your opponents amount of quantums. Firebolts wouldn't be as effective.
I've played against a few those player fire/dark decks operated by the computer... albeit not at peak efficiency. Those little burrowing guys that steal mana are not actually a problem. As long as I'm gaining net mana, I let them stay. Sometimes they accidentally get taken out by a rain of fire though.
And if the opponent is wasting resources by stealing or destroying my mana with actions... so much the better for the fire shields and Farenheits.
I just recently bent Congeal's fire/dark deck over a chair, and that was with it destroying 2 of my mana early, having 2 burrowed mana-stealers and getting 2 black dragons out. Honestly, the only play mistake the comp made was destroying my mana early rather than saving it for Farenheit or the shield. I was sitting on 3 fire bolts though, so who knows. Won with 76 life left.
I may, however, have underestimated the ability of dive decks to deal with mono-fire. If I get farenheit out, it's toast, but the sheer swarm the deck can muster will deal damage faster than fire shield and rain of fire can deal with the threats, especially if they draw into blessing and put it on a wyrm or an angel. Again, mono-fire still has the advantage, but I recently lost a game to one of those divers.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|