@flashkit
Sounds good, I'll keep this forum updated.

I have a dilemma, so let me put this question out there:
Would you as a dev prefer to use an objective-c framework or a c++ one.

Here are some pros/cons of each

Objective-c
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- A bit of a curve to learn at first (mostly cause of the weird syntax) but not too bad once you're in it.
- Simple memory management, good chance of a few leaks.
- Could be slower since it has a lot of run-time evaluation with functions (this isn't tested at all, so I could be wrong)
- A clean and simple language (much like java is I'd say)

C++
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- Syntax much more similar to Flash/Java/etc. Probably a bit easier to grasp at first
- No memory management = a lot of potential leaks, more burden on the programmer. Although a simple ref. counting scheme similar to objective-c's could be implemented
- c/c++ can get a bit convoluted at times

Either way I think both could work, and both can be intermixed on the iPhone. My lib is all in objective-c, but I wanted to get a general feel for what Flash devs would prefer


On a slightly different note:
Checking out the haxe iphone thing, it seems like we may not need either language! But I'm not sure how this will practically work out... (plus I always prefer to code natively) Does anyone have a deeper insight into the topic?