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 Originally Posted by DarkGate
marauder you just don't have a balanced deck yet is the problem.
This is true.
 Originally Posted by DarkGate
Weapons are easy to go against if your deck is even decent.
This is somewhat true. "Decent" decks can still easily have trouble with decks heavy in rare weapons, though... or if the enemy gets rare weapons out early.
 Originally Posted by DarkGate
You just need to get your deck down to one or two elements is all.
This is not true. That is a start, not a solution. In particular, the weapon that destroys 3 pillars can kill decks that use one or two elements if it is played early. I know; it's happened to me several times.
 Originally Posted by supercharged91
quick suggestion here so miracle isnt so overpowered. make it cost nothing but it heals 1 hp for every light quantum u have instead of just fully healing u
That actually sounds like a great idea to me.
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