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After playing PVP beta for two days, here is a summary of some of the most common bugs I've encountered. Hope this helps:
1. You draw an invisible card
2. Negative quantum
3. Your time gets stuck between 8 and 9 seconds, so you have to quit
4. Opponent times out, either after they leave the match or the game is desynced and they already won the match (in their game) and left
5. Opponent plays undefined card/pillar/weapon
6. If undefined creature on your opponent's field, you can't target the rest
7. Opponent can attack or target your immortal or burrowed creatures
8. Opponent plays NaN card, and you automatically lose once they attack
9. The opponent reverse times their card, but it ends up in your deck.
10. Stealing permanents become undefined after stolen
Another request is that score loss/wins do not occur in PVP beta for now, while it's bugged and anyone can lose with just one bug happening. Some top ranked players are just losing a lot score/rank while playing, while some new players are gaining ridiculous amount of score that they didnt really earn, they win by a bug or opponent "timing out" when they really didnt. Until PVP beta is bug-free, I dont think scores should be gained/lost.
Last edited by Disaru; 07-15-2009 at 08:20 PM.
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