Quote Originally Posted by NeverBee View Post
I think if you win the cointoss and may begin, thats to great of an advantage. Why dont balance that, like it is done in Magic the Gathering. The Player who begins just gets 7 cards. I think thats a really important balance issue.

Additionally i think, it should be possible to save more than one deck. I see many new players who create multiple accounts, to try different colors, and loose motivation because of that, especially because that way, they aren't able to collect rares.

The reason why my motivation went away is the really buggy pvp mode. I had one mulitcolor deck, with which i could play one single game without any bugs.

Btw you should create a "surrender" button in pvp. So if a player sees himself beat, he just clicks it and the game ends for both. So the winner doesn't have to wait over a minute till the time went to zero and plays the already won game against the AI.


I have Question, too.
Where can i test the "Upgrade Card Feature" in the new Beta ? Is it in the Baazar?
Winning the coin toss can be a disadvantage if both players have only 30 cards- if the game stalemates, the player who goes first will lose.

I agree about saving multiple decks, hope to see a feature like that someday.

The surrender button is a good idea too.

Also- upgrade cards is under quests.

Another idea I thought of- instead of pillars showing up in slot machine, add a special that if you get all three it upgrades a random un-upgraded card in your deck!