TY m8 ...
true its kinda confusing at first,
but i got the idea on how to do it after experimenting some buttons.
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OK my mistake was i did create the 4 objects in one shoot so i got a full object, later what i did was in the Extrusion Editor i copied the first object and created a new one but i didn't simply paste it on the screen no i did (paste in place) which created the object not on the (X,Y) axis.
then i went back and found that i am rotating the object on it self but it was far away from the axis Pp so got the rotation wrong.
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i copied the object and pasted it normally in the Extrusion Editor (it was on the X,Y axis) and got a new object in the space so i just had to move it from the center to the location where i wanted it to rotate and did the animation.
hope what i did was the right way or the correct method![]()




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