Fix dropScroll with the last version I posted.
In moveScroll, you have assignment = instead of comparison ==, which will SET draging to true regardless of what it was before, and go into the if. You don't need the comparison at all since draging (it hurts to keep writing it that way) is boolean.
Code:function moveScroll(e:MouseEvent):void{ if(draging){ s.writeUTFBytes(currentFader.name+svalue.text); s.flush(); trace(currentFader.name+svalue.text); e.updateAfterEvent(); } }




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