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There is no php. It's just php tags to get coloring in the code samples (check this forum's guidelines)
And your friend's code look ok.
The method i proposed is just easier to read when you have a lot of re-positionning to do, that's all.
You probably have a problem with another mc because:
a) its instance name is wrong or misspelled
b) you call the mc but it's not present on that timeline's keyframe when called. For example, if you call the mc on keyframe1 and that mc is on keyframe2 it won't work.
gparis
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 Originally Posted by gparis
There is no php. It's just php tags to get coloring in the code samples (check this forum's guidelines)
And your friend's code look ok.
The method i proposed is just easier to read when you have a lot of re-positionning to do, that's all.
You probably have a problem with another mc because:
a) its instance name is wrong or misspelled
b) you call the mc but it's not present on that timeline's keyframe when called. For example, if you call the mc on keyframe1 and that mc is on keyframe2 it won't work.
gparis
so does that mean even if i use the method you suggested earlier, it still wont work if there is an error with a mc?
i went back in the FLA and checked and rechecked every file's instance, and still couldn't find any spelling error or mis-linking.
can you look at my "mc_effect" movie clip animation, maybe something there is doing something, because it's all good untill the time line moves and hits the layer 2 and layer 2 mask.
if you can do that, i'll find some way to buy you a beer.
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