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[RESOLVED] SwapDepth, setTimeout, fade
What have I done wrong here? I need a movieClip to fade out, pause, then a new movieClip to fade in.
Code:
fullPreloader.onLoadComplete = function() {
load_01._visible = false;
if (j == 1) {
target_MC._alpha = 0;
var fadeOut1:Tween = new Tween(fullImage_mc1, "_alpha", Linear.easeIn, 100, 0, 0.5, true);
fadeOut.onMotionFinished = function() {
setTimeout(display, 350);
function display() {
fullImage_mc2.swapDepths(target_MC);
var fadeIn:Tween = new Tween(target_MC, "_alpha", Linear.easeIn, 0, 100, 0.5, true);
}
}
} else {
target_MC._alpha = 0;
var fadeOut2:Tween = new Tween(fullImage_mc1, "_alpha", Linear.easeIn, 100, 0, 0.5, true);
fadeOut.onMotionFinished = function() {
setTimeout(display, 350);
function display() {
fullImage_mc2.swapDepths(fullImage_mc1);
var fadeIn2:Tween = new Tween(target_MC, "_alpha", Linear.easeIn, 0, 100, 0.5, true);
}
}
}
What I've tried to do is to set the target_MC alpha to 0 and fade out the current mc. Then when the fadeOut has completed to setTimeOut. After this the mcs will swapDepths and the target_MC should fade up to alpha = 0.
I've attached the flash and xml files. The images were too large.
Last edited by Playdoe; 01-19-2010 at 11:59 PM.
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Code:
fullPreloader.onLoadComplete = function() {
load_01._visible = false;
if (j == 1) {
target_MC._alpha = 0;
var fadeOut1:Tween = new Tween(fullImage_mc1, "_alpha", Linear.easeIn, 100, 0, 0.5, true);
fadeOut1.onMotionFinished = function() {
setTimeout(display,850);
function display() {
var fadeIn:Tween = new Tween(target_MC, "_alpha", Linear.easeIn, 0, 100, 0.5, true);
}
};
} else {
target_MC._alpha = 0;
var fadeOut2:Tween = new Tween(fullImage_mc2, "_alpha", Linear.easeIn, 100, 0, 0.5, true);
fadeOut2.onMotionFinished = function() {
setTimeout(display2,850);
function display2() {
var fadeIn2:Tween = new Tween(target_MC, "_alpha", Linear.easeIn, 0, 100, 0.5, true);
}
};
}
};
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You sir, are a legend! Finally it works. Would you be able to help with changing the thumbnails alpha? I need the thumbnail to stay at alpha 100% when it is released. At the moment it goes back to 50%. I started a thread here http://board.flashkit.com/board/showthread.php?t=808546
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