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GotoAndPlay action in MC being ignored
This is really strange. I've got a movie clip and at the final frame of the clip, I have an action to make it go back but to a frame label and I've tried a number of different versions of the GotoAndPlay action and none work. They're all being ignored and I don't get it. Here's what I've tried:
this.gotoAndPlay("32");
this.gotoAndPlay("start");
gotoAndPlay(32);
gotoAndPlay("start");
Adam Bell
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Try putting it into a handler of some sort. I did this before, and don't remember the exact coding, so forgive me on that. You want something like a check and balance:
Code:
if (myClip._currentframe == 32){
myClip.gotoAndStop("start");
}
~MoN
If I am wrong, please just correct me and move on.. there is no need for all that pointing and laughing! ~MoN
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