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 Originally Posted by word2yerMom
um... ok I may not be able to help after all. Sorry. The only other thing I can think of is you may need to add some code that puts the gallery images in to a sprite or movieClip that then gets added to the plane. That way you can remove the image holder, while still keeping your plane intact. Not sure it this would work. Good luck : )
This is actually what I had originally done. It worked fine once the image was loaded, but during the load (progressEvent) weird things happened with the images. I wasn't able to get the loading sequence I wanted.
I thought that adding the image directly to a bitmapMaterial would make things easier, but I've had no luck. Thanks for your thoughts!
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