|
-
Finding the normal vector of rotated object
Sorry if this subject is discussed already.
I have a Sprite that is dynamically rotated and I want to find its normal vector.
I couldn't resolve this problem only with flash native tools such as Vector3d, but if there exist such solution I prefer it than the pure mathematical one.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
|
Click Here to Expand Forum to Full Width
|