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Please I need help reducing swf size
I building a website and i have animations from after effects I will be importing into flash. Any time a menu button is clicked it triggers the flash timeline and plays the corresponding anumation embedded in different flash graphics. Also before the webpage moves to the main page an Flv is streamed (90seconds log. It is not embedded it is streamed). I have about 260 frames of jpegs Already compressed to about 70k each for each image. Please are there any suggestion as to how I can reduce my file size? also my time line is 2750 frames long. This is for a client and the client requested all the animation, so how can I make this work, currently my swf file is 14.6mb
Thanks in advance
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Senior Member
you could probably bring the jpegs into photoshop and save it to be smaller. but honestly there isn't much you can do. check your publish settings for your swf file. you can reduce the graphic quality down. that will decrease the size of the swf.
other then that if you have any code and you still have trace statements in there take them out. byond that there isn't much you can do.
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Senior Member
Not much you can do except breaking down teh SWF into smaller SWF files by dividing your content! On a click of some button you could show user the the contents of it....something like a menu driven navigation approach!
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There's a LOT more you can do to optimize an SWF's size with many complex animations! It helps to pre-plan, but maybe this info is of use to you. Depending on the amount of solid detail in the jpegs you can use the bitmp-->trace tool to turn them into vector art images with much smaller file size. Doing it a couple hundred times would suck, but maybe it would help, ESPECIALLY if you then optimized the vector images. (See below.)
Have you thought of converting your jpeg animation into a video format with good compression, then streaming the video into your animation? Or cutting out every other frame (for example, 24 fps animations are more than the eye can see. When I'm doing a job I animate 13-15 frames a second, cutting down on required art.)
If your animation frames are converted into vector art, try going inside your movieclips and smoothing the details. A black and white jpeg image with a classic tween is a 20kb SWF on my machine. Tracing to vector art, and removing the white background, that SWF is 7.11kb on my machine. When I smooth it three times it becomes 2.10kb. That's roughly 10 times smaller than the original SWF.
Also, the kinds of tweens you use within the SWF impact the SWF movie size. The smoothed vector art shape moved to the right as a "classic tween" is 2.18kb, while the smoothed shape moved to the right as a "shape tween" is 4.92kb.
So, if you have animated text swoosh in, trace it, optimize it, put it on its own layer, and use a movieclip tween for the motion rather than 30 jpegs. That kind of thing. Good luck!
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