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Multiple Points for hittest
my friend has a airplane game where you have to get from LA to Alaska without being hit by missile's or crates. but he want various different areas as his hittest area not just in the middle.
How can we go about doing this?
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you'd obviously has a super object to represent the plane, and a bunch of sub objects to represent the parts of the plane.
thats kinda a big question, you'll have to plan this out on your own and ask for help in more specific code or concepts.
Flos
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Well it wasnt in parts it is all in one, just my friend added a hittest area and got someone else to code it for him, (The guy didnt even label his code) So i can't find the code for the area
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