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Flash Genie
this is update code, work fine
you can save $10 for rotating banner
the banner call swf from xml and once each reaching last frame of swf then
automatically loads next swf,
Code:
stop();
/*
=======================================
NOTE: ALL SWF FILES must b AS3 exported
http://www.beautifycode.com/the-finer-art-of-loading-2-handling-multiple-swfs#snippet
=======================================
*/
import flash.events.*;
import flash.display.*;
import flash.events.Event;
import flash.events.ProgressEvent;
import flash.text.TextField;
import fl.motion.Color;
import flash.geom.ColorTransform;
var cTransform:ColorTransform = transform.colorTransform;
var _tintColor:Color;
var _Colored:Color;
var i:uint;
var myXML:XML = new XML();
var XML_URL:String = "banner.xml";
var indexSWF = 0;
var frames:Number;
var _swfLoader:Loader;
var _swfRequest:URLRequest;
var _swfClipsArr:Array = new Array();
var _swfTempClip:MovieClip;
var _loadedSWFs:int;
var _swfToAdd:MovieClip;
var index = 0;
var myXMLURL:URLRequest = new URLRequest(XML_URL);
var myLoader:URLLoader = new URLLoader(myXMLURL);
myLoader.addEventListener("complete", xmlLoaded);
function xmlLoaded(event:Event):void
{
myXML = XML(myLoader.data);
/*
=============
METHOD - I
=============
*/
//call link in XML Banner tag
//Converting XML LIST into XML Array
var bannerList:XMLList = myXML.banner.link;
var BannerArray:Array = new Array();
for each (var tempXML:XML in bannerList)
{
BannerArray.push(tempXML);
}
/*
=============
METHOD - II
=============
*/
//var BannerArray:Array = new Array("00.swf", "01.swf", "02.swf");
/*
=============
METHOD - III
=============
*/
/* var arrayLoader:Loader = new Loader;
var thisMovieClip:MovieClip;
var frames:Number
var swf_URL:String = "rbd_fastsaver.swf";
var swfURL:URLRequest = new URLRequest(swf_URL);
arrayLoader.load(swfURL)*/
/*
=============
*/
startLoading(BannerArray);
function startLoading(pathArr:Array):void {
_swfLoader = new Loader();
_swfRequest = new URLRequest();
loadSWF(pathArr[0]);
//trace (loadSWF(pathArr[0])); //rbd_generic.swf
}
function loadSWF(path:String):void {
//checking contentLoaderInfo
setupListeners(_swfLoader.contentLoaderInfo);
_swfRequest.url = path;
//trace(_swfRequest.url);//*.swf
_swfLoader.load(_swfRequest);
}
function setupListeners(dispatcher:IEventDispatcher):void {
dispatcher.addEventListener(Event.COMPLETE, onSwfComplete);
dispatcher.addEventListener(ProgressEvent.PROGRESS, currentSwfProgress);
}
function currentSwfProgress(event:ProgressEvent):void {
var _perc:int = (event.bytesLoaded / event.bytesTotal) * 100;
// swfPreloader.percentTF.text = _perc + "%";
}
//
function onSwfComplete(event:Event):void {
event.target.removeEventListener(Event.COMPLETE, onSwfComplete);
event.target.removeEventListener(ProgressEvent.PROGRESS, currentSwfProgress);
_swfTempClip = event.target.content;
_swfTempClip.customID = _loadedSWFs;
//trace("ID: " + _swfTempClip.customID);
_swfClipsArr.push(_swfTempClip);
//trace(_loadedSWFs);
if(_loadedSWFs <BannerArray.length - 1) {
_loadedSWFs++;
loadSWF(BannerArray[_loadedSWFs]);
trace(BannerArray[_loadedSWFs]);
} else {
_swfLoader.unloadAndStop();
_swfLoader = null;
onCompletePreloading();
}
}
function onCompletePreloading():void {
_Colored = new Color();
_Colored.setTint (0x000000,1);
banner_btn0.transform.colorTransform = _Colored;
_swfToAdd = _swfClipsArr[0];
movie1.addChild(_swfToAdd);
_swfToAdd.gotoAndPlay(1);
textf.addEventListener(Event.ENTER_FRAME, frameNumberText);
stage.addEventListener(Event.ENTER_FRAME, nextClipLOAD);
banner_btn0.addEventListener(MouseEvent.CLICK, setContent);
banner_btn1.addEventListener(MouseEvent.CLICK, setContent);
banner_btn2.addEventListener(MouseEvent.CLICK, setContent);
banner_btn3.addEventListener(MouseEvent.CLICK, setContent);
banner_btn4.addEventListener(MouseEvent.CLICK, setContent);
banner_btn5.addEventListener(MouseEvent.CLICK, setContent);
}
function changeColor():void {
}
function backColor(event:MouseEvent):void {
_tintColor = new Color();
_tintColor.setTint (0,0);
event.target.transform.colorTransform = _tintColor;
}
function setContent(event:MouseEvent):void {
trace(event.target.name);
_tintColor = new Color();
_tintColor.setTint (0,0);
event.target.transform.colorTransform = _Colored;
switch(event.target.name) {
case "banner_btn0":
_swfToAdd = _swfClipsArr[0];
banner_btn1.transform.colorTransform = _tintColor;
banner_btn2.transform.colorTransform = _tintColor;
banner_btn3.transform.colorTransform = _tintColor;
banner_btn4.transform.colorTransform = _tintColor;
banner_btn5.transform.colorTransform = _tintColor;
index = 0;
break;
case "banner_btn1":
_swfToAdd = _swfClipsArr[1];
banner_btn0.transform.colorTransform = _tintColor;
banner_btn2.transform.colorTransform = _tintColor;
banner_btn3.transform.colorTransform = _tintColor;
banner_btn4.transform.colorTransform = _tintColor;
banner_btn5.transform.colorTransform = _tintColor;
index = 1;
break;
case "banner_btn2":
_swfToAdd = _swfClipsArr[2];
banner_btn0.transform.colorTransform = _tintColor;
banner_btn1.transform.colorTransform = _tintColor;
banner_btn3.transform.colorTransform = _tintColor;
banner_btn4.transform.colorTransform = _tintColor;
banner_btn5.transform.colorTransform = _tintColor;
index = 2;
break;
case "banner_btn3":
_swfToAdd = _swfClipsArr[3];
banner_btn0.transform.colorTransform = _tintColor;
banner_btn1.transform.colorTransform = _tintColor;
banner_btn2.transform.colorTransform = _tintColor;
banner_btn4.transform.colorTransform = _tintColor;
banner_btn5.transform.colorTransform = _tintColor;
index = 3;
break;
case "banner_btn4":
_swfToAdd = _swfClipsArr[4];
banner_btn0.transform.colorTransform = _tintColor;
banner_btn1.transform.colorTransform = _tintColor;
banner_btn2.transform.colorTransform = _tintColor;
banner_btn3.transform.colorTransform = _tintColor;
banner_btn5.transform.colorTransform = _tintColor;
index = 4;
break;
case "banner_btn5":
_swfToAdd = _swfClipsArr[5];
banner_btn0.transform.colorTransform = _tintColor;
banner_btn1.transform.colorTransform = _tintColor;
banner_btn2.transform.colorTransform = _tintColor;
banner_btn3.transform.colorTransform = _tintColor;
banner_btn4.transform.colorTransform = _tintColor;
index = 5;
break;
}
movie1.removeChildAt(movie1.numChildren-1);
_swfToAdd.gotoAndStop(_swfToAdd.totalFrames);
movie1.addChild(_swfToAdd);
_swfToAdd.gotoAndPlay(1);
}
}
function frameNumberText(evt:Event):void {
frames=_swfToAdd.currentFrame;
//textf.text = (String(frames)+" / " + _swfToAdd.totalFrames );
}
function nextClipLOAD(event:Event):void {
if(_swfToAdd.currentFrame == _swfToAdd.totalFrames)
{
index++;
trace(index);
if (index > 0)
{
var data2 = "banner_btn" + index ;
_swfToAdd = _swfClipsArr[index];
trace(String(data2));
_tintColor = new Color();
_tintColor.setTint (0,0);
banner_btn0.transform.colorTransform = _tintColor;
banner_btn1.transform.colorTransform = _tintColor;
banner_btn2.transform.colorTransform = _tintColor;
banner_btn3.transform.colorTransform = _tintColor;
banner_btn4.transform.colorTransform = _tintColor;
banner_btn5.transform.colorTransform = _tintColor;
if (this[String(data2)]){
_Colored = new Color();
_Colored.setTint (0x000000,1);
this[String(data2)].transform.colorTransform = _Colored;
//banner_btn2.transform.colorTransform = _Colored;
}
}
if (index >= _swfClipsArr.length)
{
index = 0;
banner_btn0.transform.colorTransform = _Colored;
_swfToAdd = _swfClipsArr[index];
}
movie1.removeChildAt(movie1.numChildren-1);
_swfToAdd.gotoAndStop(_swfToAdd.totalFrames);
_swfToAdd.gotoAndPlay(1);
movie1.addChild(_swfToAdd);
_swfToAdd.gotoAndPlay(1);
}
}
Charag - 3D, Flash Games, Animations,
Website Development & More...
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