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Hype over content...
I'm working on a project with Lux atm, I'll try and remind him about this place as he's got some sexy sweet art to show.
hooligan, no molehill for me yet, I keep wanting to do some abstract demo type stuff with it, but just don't have the time.
As to making a game with it, I dunno, I'm kinda dragging my heels to see what Unity come out with in terms of molehill support. Even just being able to use it as a level designer would be a thing of beauty, if it does as hoped and spits out a working game then that's just the best thing ever.
I've never been an early adopter, I came to as3 relatively late. I find it's best letting the clever people figure stuff out and learn from them.
Squize.
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