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Ok. Now this is weirding me out a bit. I tried reimplenting this code:
on (keyPress("<Up>")) {
face._Y -= 20}
on (keyPress("<Down>")) {
face._Y += 20}
on (keyPress("<Left>")) {
face._X -= 20}
on (keyPress("<Right>")) {
face._X += 20}
It doesn't work, i accidentally clicked the "up function" to the object, not the parent. The up function doesn't work but all three others work, down, left, right. I change the up function back to parent, and the whole thing doesn't work. Strange
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