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For controlling time in games, what do most people do?
Do you:
a) use GetTimer OR
b) use looping movie clip
It seems that in a game I'm using I've ended up using both but from what I can gather just using a movie clip that loops does the job pretty well as its a pain mucking about with GetTimer calculations.
What do you all do?
DD
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I tend to use a looping movie clip if the time never changes, this seems to reduce the number of cpu processes, allowing for a faster game.
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http://www.rocketsnail.com
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use A Movie Clip that way your game runs faster!! getimer is more processer intensive!!
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