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Simulating cable physics
Hello,
I'm working on a project where I would like the user to be able to drag virtual audio cables onto some hardware in a flash application and position each end in a virtual socket.
The action I'm looking for is close to the cable/pipe physics here yahoo pipes
Basically 2 moveable ends and a "bendy" cable 
I dont have the first clue about physics in actionscript, is anyone aware of any tutorials along this line ?
TIA
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