I'm having a helluva time trying to figure out the syntax for smoothing of dynamically loaded png's. It's such an easy function for as3, but seems very complicated in as2. Any help would be greatly appreciated. If anyone could help me figure out how to wirte the code and where to place it would be an extreme help. Thank you,
here's my code courtesy of Lee Brimwell:
Actionscript Code:
import mx.utils.Delegate;
import mx.transitions.Tween;
import mx.transitions.easing.*;

var numOfItems:Number;
var radiusX:Number = 100;
var radiusY:Number = 40;
var centerX:Number = Stage.width / 4;
var centerY:Number = Stage.height / 2;
var speed:Number = .001;
var perspective:Number = 3;
var home:MovieClip = this;
theText._alpha = 0;



var tooltip:MovieClip = this.attachMovie("tooltip","tooltip",10000);
tooltip._alpha = 0;

var myXML:XML = new XML();
myXML.ignoreWhite=true;
myXML.load("icons.xml");
}
myXML.onLoad = function(success){
if (success) {
    var nodes = this.firstChild.childNodes;
    numOfItems = nodes.length;
    for(var i=0;i<numOfItems;i++)
    {
        var t = home.attachMovie("item","item"+i,i+1);
        t.angle = i * ((Math.PI*2)/numOfItems);
        t.onEnterFrame = mover;
        t.toolText = nodes[i].attributes.tooltip;
        t.content = nodes[i].attributes.content;
        t.icon.inner.loadMovie(nodes[i].attributes.image);
        t.r.inner.loadMovie(nodes[i].attributes.image);
        t.icon.onRollOver = over;
        t.icon.onRollOut = out;
        t.icon.onRelease = released;
    }
}
}

function over()
{
    //BONUS Section
    var sou:Sound = new Sound();
    sou.attachSound("sover");
    sou.start();
   
    home.tooltip.tipText.text = this._parent.toolText;
    home.tooltip._x = this._parent._x;
    home.tooltip._y = this._parent._y - this._parent._height/5;
    home.tooltip.onEnterFrame = Delegate.create(this,moveTip);
    home.tooltip._alpha = 100;
}

function out()
{
    delete home.tooltip.onEnterFrame;
    home.tooltip._alpha = 0;
}

//controls what happens when icon is clicked
function released()
{
    //BONUS Section
    var sou:Sound = new Sound();
    sou.attachSound("sdown");
    sou.start();
   
    home.tooltip._alpha = 0;
    for(var i=0;i<numOfItems;i++)
    {
        var t:MovieClip = home["item"+i];
        t.xPos = t._x;
        t.yPos = t._y;
        t.theScale = t._xscale;
        delete t.icon.onRollOver;
        delete t.icon.onRollOut;
        delete t.icon.onRelease;
        delete t.onEnterFrame;
        if(t != this._parent)
        {
            var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,t._xscale,0,1,true);
            var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,t._yscale,0,1,true);
            var tw3:Tween = new Tween(t,"_alpha",Strong.easeOut,100,0,1,true);
        }
        else
        {
            var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,t._xscale,100,1,true);
            var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,t._yscale,100,1,true);
            var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,100,1,true);
            var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,200,1,true);
            var tw5:Tween = new Tween(theText,"_alpha",Strong.easeOut,0,100,1,true);
            theText.text = t.content;
            var s:Object = this;
            tw.onMotionStopped = function()
            {
                s.onRelease = unReleased;
            }
        }
    }
}

function unReleased()
{
    //BONUS Section
    var sou:Sound = new Sound();
    sou.attachSound("sdown");
    sou.start();
   
    delete this.onRelease;
    var tw:Tween = new Tween(theText,"_alpha",Strong.easeOut,100,0,0.5,true);
    for(var i=0;i<numOfItems;i++)
    {
        var t:MovieClip = home["item"+i];
        if(t != this._parent)
        {
            var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,0,t.theScale,1,true);
            var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,0,t.theScale,1,true);
            var tw3:Tween = new Tween(t,"_alpha",Strong.easeOut,0,100,1,true);
        }
        else
        {
            var tw:Tween = new Tween(t,"_xscale",Strong.easeOut,100,t.theScale,1,true);
            var tw2:Tween = new Tween(t,"_yscale",Strong.easeOut,100,t.theScale,1,true);
            var tw3:Tween = new Tween(t,"_x",Strong.easeOut,t._x,t.xPos,1,true);
            var tw4:Tween = new Tween(t,"_y",Strong.easeOut,t._y,t.yPos,1,true);
            tw.onMotionStopped = function()
            {
                for(var i=0;i<numOfItems;i++)
                {
                    var t:MovieClip = home["item"+i];
                    t.icon.onRollOver = Delegate.create(t.icon,over);
                    t.icon.onRollOut = Delegate.create(t.icon,out);
                    t.icon.onRelease = Delegate.create(t.icon,released);
                    t.onEnterFrame = mover;
                }
            }
        }
    }
}


function moveTip()
{
    home.tooltip._x = this._parent._x;
    home.tooltip._y = this._parent._y - this._parent._height/2;
}







function mover()
{
    this._x = Math.cos(this.angle) * radiusX + centerX;
    this._y = Math.sin(this.angle) * radiusY + centerY;
    var s = (this._y - perspective) /(centerY+radiusY-perspective);
    this._xscale = this._yscale = s*85;
    this.angle += this._parent.speed;
    this.swapDepths(Math.round(this._xscale) + 100);
}

this.onMouseMove = function()
{
    speed = (this._xmouse-centerX)/6000;
}