depth control on isometric grid with multi tiled objects
hi, i am creating a isometric game looks something like farm ville and city ville..i almost done everything. but but problem is only with sorting depth. plz find the attached .fla. this code is working in certain situations but not every time. plz give me better solution for this. Atlease provide me way how to work on....thinks in advance...)
Last edited by poreddy.ramesh; 03-30-2011 at 02:31 AM.