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Senior Member
hmm..
that is odd.
try it single once...
see if its a var or instance or depth or something that is not being parse/updated correctly.
actually.. I still think it may be with your depths?
these lines:
pmc[i] = projects.createEmptyMovieClip(phit[i], i);
var pngHolder = pmc[i].createEmptyMovieClip("pngHolder", 0);
pmc[i].attachMovie(phit[i], "hit", 1);
at one point will start overwriting each other.. as " i " will be both 0 & 1 in the beginning.. (your two blinking images?)
change them all to: getNextHighestDepth() or something for a quick test.
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