I guess this isn't really a 'Beta'. I wouldn't go around and start showing people yet unless I thought they could give some help.

For one, if you play the .swf file I've included at the bottom of my post, you will notice how buggy the walls are. When the ball bounces and hits a wall, it bounces back at the same exact angle. If I set the _x, and _y to be 0; and the x/yspeed both to 0 then the ball goes right through the lines for some reason. I don't know if it would be better to have the ball bounce at a more realistic angle or to not have any bounce at all.

If there is no bounce then the ball tends to get stuck in the wall and very slowly passes through. I've looked up a whole lot of tutorials on making a ball bounce, but none of them worked on my ball. The only effect I ever saw was that the ball would be completely unmovable.

I know the game stinks, but I have ideas for it and don't want to continue making new levels or cleaning it up until I get these walls figured out. The .swf is the first link, the second link is the .fla file so you can see what my code looks like.

Remember, this is just my first game and I only started learning actionscript about a week ago so try not to be too judgemental. Any help/advise not related to the wall is also welcome.

Thanks!
TG.

http://files.filefront.com/ballmazeb.../fileinfo.html <--swf

http://files.filefront.com/ballmazeb.../fileinfo.html <--fla