Quote Originally Posted by nolen View Post
You can paste this into any version of Flash CS3 or greater.
and it will not compile because...
Quote Originally Posted by nolen View Post
the Vector2D class is just a small class I came up with to simplify things. I don't think it's relevant to post it.
yeah well I don't think it's relevant for me to re-write it to get your code to compile :P
My issue comes from knowing when to make the gravity stop affecting the ball.
you dont need to turn it off, instead you need to multiply your ball velocity by something smaller than 1 (like 0.98) - this will eventually stop it.